![]() ![]() While new as heroes, the game's four playable characters aren't new to the fiction of Borderlands. ![]() "And throughout the course of this game, you'll see how he becomes the horrific, evil villain he is in Borderlands 2 that seems to have enjoyed cutting people's eyeballs out with a spoon. ![]() "The story is about the rise of Handsome Jack, so it turns out, you'll discover, that he begins his journey maybe with morally good intentions," Pitchford said. Players become one of four characters, four new heroes, fighting alongside one another on the team of Handsome Jack. The Pre-Sequel take place in the time lost between Borderlands and Borderlands 2 and is meant to be a sequel to the first game and a prequel to the second. "So we were very fortunate after BioShock Infinite shipped that the 2K Australia team was available, and so these guys have been able to jump in 100 percent to make sure that we could bring more content to Borderlands fans, and that's what's becomes Borderlands: The Pre-Sequel."Įarly in his pitch to journalists, Pitchford said he wanted to call this next game Borderlands 1.5 because that's when it takes place, but Borderlands: The Pre-Sequel won out because the game brings with it a host of new features and technology. And to be fair, as well, within Gearbox, we really love Borderlands, so there's a lot of us that keep wanting to do things with it, want to spend more time in the space. It's a challenge for us, though, because my studio has dedicated a lot of its attentions toward building new IP and towards creating technology for the future, which, in spite of the unparalleled support we gave to Borderlands 2 and the amount of DLC and other additional content we added to Borderlands 2, we still have not really met the demand that there has been from our fans. "I'm really pleased with that, obviously. "The last quarterly report that Take-Two talked to the shareholders about, they announced that Borderlands 2 has become the best selling game in 2K Games history, which is pretty awesome," he said. Gearbox, Pitchford said, is a studio right now that very much wants to concentrate on building entirely new properties and creating "technology for the future." But the studio also still sees an unmet demand for more Borderlands by its most passionate fans. Randy Pitchford, head of Gearbox, met with journalists in New York this week to walk them through the upcoming game and explain why it won't be on next-gen platforms or made by the people who created the first two. There's a new big Borderlands game coming this year, but it's not Borderlands 3 and franchise creator Gearbox Software isn't in the driver's seat.īorderlands: The Pre-Sequel is coming to the PlayStation 3, Xbox 360 and Windows PC this fall and is in development by 2K Australia. ![]()
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